The Walking Dead, Compendium One,
Robert Kirkman,
Charlie Adlard, Cliff Rathburn, Tony Moore
Read: 11 November to 14 November 2012
3 / 5 stars
(Some spoilers for both the show and the graphic novel herein. I tried not to include too many. You have been warned.)
Okay. Forget everything you know and hear me out: Zombies are the great equalizing scourge.
One
of the first books my younger self fell hopelessly in love with (which
probably explains an awful lot about my older self) was Stephen King's The Stand. The
book's been out for, like, more than three decades now, so it's your own
fault if this is a spoiler but all you need to know for this review of
an entirely different creature is that a government-wrought superplague
has wiped out 99.4% of the population, leaving the
American survivors to be led by moral compasses/epically fucked-up
dreams to their fated good-or-evil faction. Having watched society
repeatedly crumble away so many times through this particular
King-colored lens has left me decidedly immune to dispatches from the end
of the civilization as we know it -- y'know, in the fictional sense.
Being
one of the most affecting reads of my formative years, The Stand is
also, for better or worse, what I can't help but measure other
end-of-days works by. I've mentally revisited it quite a bit in the
past few years (the stuff of that tale is lodged in my brainmeats for
always because, whatever your opinion of Sai King is, the guy paints
some uncomfortably visceral, lingering images) as my own longstanding
zombie fascination has invariably led me to books like World War Z and
(somewhat regrettably) Pride and Prejudice and Zombies and I suppose Night of the Assholes counts, too, since bizarro zombies are still
zombies and then also dozens of undead-themed flicks and marathons of The Walking
Dead, which always always always end in a few nights of zombie-related nightmares
(just once, there were kitties to make the whole nocturnal shebang less
horrifying).
The thing about the apocalyptic scenario in The
Stand (and other media that take the disease route to decimating
humanity) is that there's no cure, no battle plan, no hope of survival
beyond sheer, dumb luck. And that's too fucking terrifying for our
control-freak culture. Just like a natural disaster, a weapon of mass
destruction, a meteor strike or whatever other cataclysmic event that
could be the end of life as we know it, widespread, airborne pestilence
fucks up everyone's game with no hope of fighting back. But we still
like to pretend that we have some control over both our environment and
the course of our lives. Enter: the ravenous dead, or the strangest
occurrence of entertainment zeitgeist I've ever watched gain momentum.
Zombies
are the enemy you actually have a fighting chance against AND come with
the bonus of an annihilated societal infrastructure. Hate your job?
Hate your neighbors? Hate your family? Hate your first-world problems in
general? Want to kill some folks without any real repercussion (you
know, other than waving goodbye to the simple hassles of modern, privileged life before the
dead claimed the apex-predator role)? ZOMBIES ARE THE ANSWER. Man gets
to fall back to his more primitive nature (as our current society becomes
increasingly bizarre and stifling, the sweet release of all-out chaos is
a welcome fantasy, is it not?). And I think, with our actual times
being as strange and stressful as they are, it's cathartic to imagine
oneself in a world where all those mundane problems are obliterated by
tending to the daily survival we've come to take for granted in our
coddled state. It's a weird return to less civilized ways without losing
the safety that our civilized facades allow.
So. The Walking
Dead. I am so happy that a friend hoisted this 1,000-some-page monster
on me during the show's third season because reading this and then
coming to the show would have me so terribly disappointed in the
necessary changes made while translating this gorefest into less
blatantly offensive fare for a television-watching audience. I
mean, sure, I can live without seeing how Herschel's very young daughters'
murdered, headless corpses coming back to life would be adapted for my needlessly giant TV
screen. And, in the general book-to-show scheme, I didn't really mind
that Daryl and his stink-palmed brother weren't in the book, so long as I
wasn't watching the show and being all "OMFG DARYL IS THE TITS."
Because he is and I will cry my face off if anything happens to him
post-mid-season hiatus. But, unsurprisingly, I digress.
I don't necessarily condone excessive violence but, c'mon. When shit
gets cray-cray, it's ridiculous to expect that people will behave as
anything other than the humanimals they are once all of society's safety
nets are effectively obliterated or that taking the nonviolent high
road will result in anything other than becoming a victim with no law or
legal counsel to help get us back to that once-idle existence.
Overall,
the characters in the graphic novel seem less like caricatures than
they do in the show. I know it's easier to get into a character's head
to understand their thought processes and motivations in a book but they
actually seems less interchangeable and predictably dramatic in these
pages. The stuff with Shane coming undone happened so
much earlier and faster, which was like ripping off the Band-Aid to make
the whole ordeal less painful (it actually sucked more in the book
because I wanted more time with Shane's cracked self but that's what I
get for predictably claiming the most damaged characters as my
favorites). Rick's frustration with the way his fellow survivors cling
to their naive humanity in the face of some shitty odds is more overtly
driven/explained by how deeply responsible he feels for everyone's
safety. He's grappling with a black-and-white perspective while
realizing that even a world of Living vs. Dead has plenty of room for
grey areas. Micchone is a fucking animal in both worlds and I love both
versions of her, though I wish her AMC counterpart got as much backstory as she did in the book because she is a complex little warrior.
Graphic Novel Lori was infinitely less irksome than TV Lori, so watching
her (and Baby Judith) eat it once the Woodbury folk opened fire on 'em
was really, really fucked up. Oh, hey, while we're on the topic of
fucked up: Carol. She's the one character whose television incarnation
is so much more stable than her graphic-novel counterpart. She freely admits to
being damaged well before the era of the undead, and then introduces
herself to a chained-up zombie before committing suicide via zombie noshes: "You DO
like me" are her dying words to the undead beast that snacked on her
neck like it was a pack of eagerly proffered movie-theater Twizzlers.
I
originally said that the Woodbury residents are so much more glaringly
psychotic here but it's really just Philip who's got his wires in knots.
The Governor (who looks like a more stereotypically intimidating Danny Trejo, which I
didn't think was possible even in an artist's rendering) is... okay, look,
we all know that he stares at a wall of fish tanks filled with severed
heads like it's reality television and he's keeping his Zombie!Daughter
in secrecy like one keeps mum about an illegal mail-order bride but if
you're only watching the show, you're missing a scene wherein he pulls
out his daughter's teeth -- presumably to make her more docile for the
secret-keeping BUT REALLY SO SHE CAN GIVE DADDY A FULL-PAGE, OPEN-MOUTH
KISS AND IT IS THE MOST DISGUSTING THING IN 1,000+ PAGES OF DISGUSTING THINGS.
Ew. Just.... ew. It reinforced the notion that when the dead roam the
earth, the living are the real enemy. And then it made me want to start
digging a moat around my house. Just in case.
The art wasn't
really earth-shattering in originally or anything but it was still
pretty damn good. I did like the black and white inking, which was
totally a metaphor for something. The starkness of such an approach
certainly meshed well with the tone of the story. What struck me hardest
was how the kids, especially Sophia and Carl, frequently look like
miniature adults. Whether it was intentional or something I imagined
entirely on my own or whatever, it was definitely a nice, subtly
rendered touch.
All told, I'm not really sure how I feel about
this eight-book collection, honesty. I think, like a lot of things that
straddle multiple representations across different media, it's hard not
to compare one to the other, which, in this case, took away something from both the
show and the book for me. I mean, this graphic novel was fun and disturbing and I
couldn't tear through it quickly enough but it was missing something.
It's certainly the first thing I've read that really dealt with the
survival aspect of the zombiepocalypse as it's happening and how
people's reactions would obviously run the gamut of emotions in the
aftermath of such an event but I would have loved more post-zombie
psychology and less hanging around waiting for the shit to happen. I
guess, obviously, in a real-world situation, there WOULD be more
inaction once a haven (like a reclaimed prison) was secured, and I can't
really fault it for attempting to make such an unbelievable scenario
more credible and less outrageous but... meh, better pacing would've
been nice. Not like that'll stop me from reading more, though. I
actually do like the characters and the way this one ended was just
fucking brutally awful. I have a very real need to know what happens to
these fictional people because I am more emotionally invested in them
than a mentally healthy person ought to be.
Good, viscera-strewn
fun, this. But I really wouldn't recommend reading it in tandem with the
show -- not because of the potential for spoilers (they're certainly
different enough animals for that to not be a real problem) but because
it is bloody confusing when things are just similar enough to create
confusion in keeping the specifics of each Walking Dead incarnation straight.
Must. Read. Graphic Novel.
ReplyDeleteYes, you must!
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